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Heinz
DuBois Vera
TECHNICAL GAME DESIGNER
SYSTEMS | TOOLS | NARRATIVE | UNITY/C#
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Compendio de Vida
Technical Game Designer with professional experience designing and balancing gameplay systems, prototyping features, and building tools for interactive experiences.
I work across design and implementation, using Unity/C#, data-driven systems, and narrative tools to turn complex ideas into playable experiences and scalable workflows.
I also explore Python, automation, and Applied AI as tools for solving creative and technical problems.